Unreal Engine π GDC on Twitter: "Create realistic lighting from large light sources using the new Area Lights in 4.20. Learn more here - https://t.co/3v3x9hz41k #UE4 https://t.co/m0HsO7o8pM" / Twitter
The way lighting works in the new Unreal Engine 5 : r/interestingasfuck
Unreal Engine π GDC on Twitter: "We've taken your feedback and improved the workflow to achieve realistic lighting with Physical Lighting Units and Auto Exposure updates in 4.21! Details here - https://t.co/Aznz2CteLd - #